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	<title>Comments on: Saving Systems</title>
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	<link>http://www.skewyourmind.com/save-systems</link>
	<description>Let's adjust that thought</description>
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		<title>By: Anonymous</title>
		<link>http://www.skewyourmind.com/save-systems/comment-page-1#comment-73</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 10 Aug 2009 22:47:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.skewyourmind.com/?p=94#comment-73</guid>
		<description>Lol, I still quicksaved lots, but I just thought it was slow compared to other quicksave games -- and didn&#039;t live up to its &quot;quick&quot; name ;D</description>
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<p>Lol, I still quicksaved lots, but I just thought it was slow compared to other quicksave games &#8212; and didn&#8217;t live up to its &#8220;quick&#8221; name ;D</p>
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		<title>By: Rex-Wil</title>
		<link>http://www.skewyourmind.com/save-systems/comment-page-1#comment-72</link>
		<dc:creator>Rex-Wil</dc:creator>
		<pubDate>Mon, 10 Aug 2009 22:22:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.skewyourmind.com/?p=94#comment-72</guid>
		<description>Ok so he is above my post not below, my bad.</description>
		<content:encoded><![CDATA[<p>Ok so he is above my post not below, my bad.</p>
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		<title>By: Rex-Wil</title>
		<link>http://www.skewyourmind.com/save-systems/comment-page-1#comment-71</link>
		<dc:creator>Rex-Wil</dc:creator>
		<pubDate>Mon, 10 Aug 2009 22:22:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.skewyourmind.com/?p=94#comment-71</guid>
		<description>I understand the POP re-spawn and yes it dulls the game experience. Just like in &quot;Jak and Daxter&quot; where you only have 3 blocks of health and die frequently, but re-spawn 5 feet away with nothing lost. Its much more fun fighting to survive and trying to avoid a game over. With save points though I feel quick save makes it too easy. However it is also annoying trying to find a save point in video games like &quot;Resident Evil&quot; instead of being able to save at anytime. Thats why I think its best if video games let you save when ever, where ever using the main menu. Its slow so people may not want to do it often, depending on how patient they are. (Like this guy below who cant wait 30 secs.) But allows you to stop playing when you want and protect your progress so you don&#039;t lose anything. Some people like auto save but I think thats another problem. I wouldnt let my friends play some games just because i didnt want them screwing it up. Selfish yes but its only because of the auto save. Also with auto save you can&#039;t &quot;play around&quot; and goof off since the game will record everything you do, good or bad. (Again like the guy below who killed a whole city. Couldnt do that if it auto saved.) That is why I still feel manual saves are the best kind of saves.</description>
		<content:encoded><![CDATA[<p>I understand the POP re-spawn and yes it dulls the game experience. Just like in &#8220;Jak and Daxter&#8221; where you only have 3 blocks of health and die frequently, but re-spawn 5 feet away with nothing lost. Its much more fun fighting to survive and trying to avoid a game over. With save points though I feel quick save makes it too easy. However it is also annoying trying to find a save point in video games like &#8220;Resident Evil&#8221; instead of being able to save at anytime. Thats why I think its best if video games let you save when ever, where ever using the main menu. Its slow so people may not want to do it often, depending on how patient they are. (Like this guy below who cant wait 30 secs.) But allows you to stop playing when you want and protect your progress so you don&#8217;t lose anything. Some people like auto save but I think thats another problem. I wouldnt let my friends play some games just because i didnt want them screwing it up. Selfish yes but its only because of the auto save. Also with auto save you can&#8217;t &#8220;play around&#8221; and goof off since the game will record everything you do, good or bad. (Again like the guy below who killed a whole city. Couldnt do that if it auto saved.) That is why I still feel manual saves are the best kind of saves.</p>
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		<title>By: Anonymous</title>
		<link>http://www.skewyourmind.com/save-systems/comment-page-1#comment-70</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 10 Aug 2009 15:49:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.skewyourmind.com/?p=94#comment-70</guid>
		<description>I completely agree with the fact that some games have the most obnoxious saves ever... like Bioshock. Sure, it has a quicksave option... but guess what? It takes 30 seconds to bloody save it every time you hit the key, and it brings up that stupid save screen! Hah, Always bothered me because I expected it to be... you know... quick. Though I never played Prince of Persia, I understand the point you&#039;re making. It was exactly like that in oblivion for me... once I just quicksaved and killed the whole imperial city just for the hell of it! (4 second tick lighting was awesome ;D)</description>
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<p>I completely agree with the fact that some games have the most obnoxious saves ever&#8230; like Bioshock. Sure, it has a quicksave option&#8230; but guess what? It takes 30 seconds to bloody save it every time you hit the key, and it brings up that stupid save screen! Hah, Always bothered me because I expected it to be&#8230; you know&#8230; quick. Though I never played Prince of Persia, I understand the point you&#8217;re making. It was exactly like that in oblivion for me&#8230; once I just quicksaved and killed the whole imperial city just for the hell of it! (4 second tick lighting was awesome ;D)</p>
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